Running a club or facility
Members, games, bookings, and getting paid.
- The dink.one Club & facility ManualThe whole operator console end to end — setup, members, money, the calendar, event day, and the parts we have not built. Read it here or print it.
- The organizer guideThe short version, written for someone running a regular game out of a group chat and wondering what changes.
Take payments and get paid out
Works todayConnecting Stripe, what it costs, and when the money actually lands.
Which plan you need
Works todayWhat is actually gated, and when paying starts making sense.
Get your members in
Works todayMoving an existing group across without harvesting anyone's email.
Run your game from setup to close
Works todayFrom creating it to closing it, and the choices along the way.
Manage game day
Works todayThe courtside console, and what to do when things move.
Refunds, credits and comps
Works todayThe three ways money comes back out, and when to use each.
Set up your facility
Works todayGetting your place listed properly, and what is worth filling in.
Message your members
Works todayReaching everyone without a feed algorithm in the way.
Keep your results honest
Works todayWhat gets flagged automatically, and what to do about it.
Add staff
Works todayGiving other people access, and how much.